Appliers: How Do They Work?

Regeneration Informational, Series Appliers: How Do They Work?
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Informational Series

Appliers: How Do They Work?

Posted By Asia Ristow

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Appliers are one of the most commonly used items for mesh bodies. I see a lot of users asking questions about Second Life appliers or being confused as to what appliers can offer them. Today I’ll go over what they are, how to use them, and why you may want them.

Second Life Appliers: The Basics

Think of appliers like classic avatar clothing for mesh avatars. The applier itself is an object (usually a HUD) that applies a texture to mesh body parts. Some of the more common textures are skins, clothes, and makeup. Tattoos, beards, and scars are also textures that can be used via applier, as well as anything else you would want on your mesh body. To understand appliers you first must know about layers.

Layers

Layers allow multiple textures to be worn at once. Lower layers are hidden by higher layers. You’ll find the skin almost always applies automatically to the lowest layer. Most commonly you’ll have three other layers to select from when using non skin appliers.

Think of your real body and clothing for a moment. Your skin is one layer, any tattoos you may have are on a layer above it, your underwear is another layer above, and your regular clothing is the layer on top. Your tattoos hide what’s on the skin under them. Underwear hides any tattoos under it and your pants hide your underwear. It’s exactly the same on your avatar. Here is a breakdown of the most common layers:

  1. Skin
    • Skin appliers almost always automatically apply to this layer.
      • As such layers usually aren’t even listed as an option for users.
    • Covers the body parts as the lowest layer.
      • Anything else applied will be seen on top of the skin.
  2. Tattoo
    • This is applied directly over the skin, but under the Underwear and Clothing layers.
      • This means it’ll show on top of the skin but anything on the Underwear or Clothing layers will cover it up.
    • Popular for not only tattoos but also makeup, beards, scars, blood, bruises, and anything else that would be visible over the skin but covered by clothing.
  3. Underwear
    • Applied over the Tattoo layer but under the Clothing layer.
      • Just like in real life this will cover your skin and anything that’s directly on your skin via the Tattoo layer.
    • This doesn’t only have to be used for bras, boxers, and panties.
      • Want to wear a long sleeved shirt under a crop top? Apply the long sleeved shirt on the Underwear layer and the crop top on the Clothing layer.
  4. Clothing
    • The Clothing layer is the top layer.
      • As such it will cover anything on other layers since they are below it.
    • Want to get creative? Use Tattoos as decoration on clothes!
      • Instead of placing a Tattoo on the Tattoo layer, consider placing it on the Clothing layer with the shirt or pants on the Underwear layer.
      • This will show the Tattoo over the clothing and it may look like a neat design. Then again it may not. Play around!

With the basic knowledge of how layers work you’re able to experiment and play with different ideas. Give the tattoo on clothing and the layered shirts a shot!

What’s That Have To Do With Appliers?

Appliers put textures on layers. As mentioned before, skin appliers will generally be put on the proper spot by design. Many other textures allow you to choose where they go. When using appliers you’ll either select which layer to use from the applier itself or a little popup that appears after clicking the applier. Simply select what layer you’d like to use and you’re set! Placing two textures on the same layer will result in the most recent texture replacing the previous one. Some appliers will allow you to remove the texture via applier, however many don’t include this option. In those cases simply use your body part’s HUD to clear the layer.

Purchasing Appliers

Before buying anything you need to know that appliers are NOT universal. For example, Maitreya appliers don’t work with Slink body parts. You’ll have to learn what type of appliers work with what you own. This information should be in the notecards that come with your parts. If you haven’t made any body purchases yet, check out Mesh Body Addicts to learn what appliers are compatible with the parts you’re looking into. Generally different brands use different appliers. It can definitely feel overwhelming when looking for products that work for all your different parts. Thankfully there are products called Omega System Kits.

Omega Kits are individual HUDs designed for each body part. So if you’re using body parts from Slink, Catwa, and Maitreya you’d purchase Omega System Kits for each. The Omega System Kits act as little translator relays so Omega Appliers can talk to your parts. This way you can just look for Omega Appliers that you like instead of looking for something that will work on your Slink feet, Maitreya body, and Catwa head. Of course if you want to look for those specific things you still can, but Omega takes that frustration out of shopping. Some body parts come already equipped with Omega so no relay is needed. Make sure to read those notecards and Mesh Body Addicts so you know if yours do.

Popular Applier Types

Here you’ll find a small sampling of the most popular applier types.

  1. Multiple Parts
    • Omega 
      • Omega appliers simplify everything by allowing one applier to be used across various brands and body parts.
        • Not all brands are Omega compatible, so do your research before purchasing, and remember to always demo.
      • They usually (not always) require purchasing Omega System Kits for each brand you want to use Omega with.
        • Some brands (such as LAQ) are compatible with Omega without a System Kit purchase.
        • Omega System Kits can be purchased for L$99 each on the Marketplace or for L$50 each in world with the group tag on.
    • Slink
      • Works on Slink products ONLY.
  2. Heads
    • Catwa
      • Works on Catwa products ONLY.
    • LeLutka
      • Works on LeLutka products ONLY.
  3. Bodies
    • Maitreya
      • Works on Maitreya products ONLY.
    • Belleza
      • Works on Belleza products ONLY.

Using Appliers

So now that you know what they do and how to select them, it’s time to learn how to use appliers. First you’ll want to attach it it. Most will attach to the HUD automatically, but if you find yours is attaching to the body it’s an easy fix. Simply right click the object in your inventory, select “Attach To Hud,” then choose where on the HUD you want to see it. Simply interact with the HUD to apply the texture. Most are very obvious just require clicking on the HUD. If it’s complex check to see if a notecard came with it explaining how to use it. Remember some appliers, especially clothing, will first ask which layer you want to apply to.

Visual Examples

Second Life appliers come in all shapes and sizes. Here you can see some examples of various appliers.

Omega System Kits and a basic HUD Omega Skin Applier
Customized Omega Skin Applier (7 Deadly s{K}ins)
Custom Omega HUD for nails (By alaskametro)
Customized HUD for Slink, Maitreya, Belleza, and Omega including various nail types (By PiNK CHERRY)
Custom Omega HUD with many customization options. Nipple options not shown. (By Aii The Ugly & Beautiful)

Photos & Credits

Remember to click for full view!

Head – Catwa: Lona
Body – Maitreya: Lara
Shape – Regeneration: Katie
Skin – 7 Deadly s{K}ins: Tessie
Hands – Slink: Dynamic Hands
Hair – TRUTH: Fire
Eyes – Catwa: Mesh Eyes
Tattoo – Mirus: Armony Tattoo
Bra & Panties – LRS Creations: MGSN Gift
Bodysuit – LRS Creations: Jadore Lace Jumpsuit
Pose/Background – Comhar Photo Studio

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Written by Asia Ristow

Asia has been enjoying Second Life for over a decade. She loves helping people learn how to express themselves through their avatars.

2 thoughts on “Appliers: How Do They Work?

  1. Good info, Asia. I think SL has gone over the top with appliers – it’s so complicated just to get dressed. If I use a mesh body and mesh head and want to change skins, I can have two HUDs for the mesh parts on the screen, then a skin and a face applier on screen and an OMEGA relay for both of them. That’s 6 objects on the screen just to change skins. Now if I want to add tattoos, then that’s another couple of objects to do that – the OMEGA relay and the tattoo HUD. It’s getting ridiculous. Add the makeup HUDs for the ladies to that and you’ve got SL gone completely barmy. It was never like that with clothing layers which you could mix and match easily, just adding them from Inventory.

    1. Thanks! I don’t think it’s really SL’s fault though. Every product made is unique to the designer. It’s totally understandable that appliers for each brand would be different. I definitely understand how it can be frustrating, especially for those who learned on classic avatars. Omega is the closest thing we have to unification. True simplification would require all mesh body part designers to agree to use just one system, which would be quite the feat.

      While it can definitely be a bit more complex, I’m thankful for all the options we have now. I don’t mind a few extra steps to accommodate the expanded selection.

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